Readify

Gargoyles

Vainqueur the Dragon

Gargoyles are flying stone-bodied monsters used throughout the story as sentries, shock troops, and heavy battlefield attackers. Their recurring presence links the polished defenses of an elven city to the siege of Castle of Murmurin and the defense of the village, where they serve as the most formidable units in an invading army. Against them, Vainqueur Knightsbane relies on fire and flight, while his allied monsters answer with weapons, numbers, and coordinated resistance.

Nature and Military Function

Gargoyles are presented less as individualized characters than as a recognizable combat species with a distinct tactical identity. They patrol elevated fortifications, appear alongside wyvern riders, and function as heavy hitters when ordinary soldiers are insufficient. This gives them a military role rather than a merely monstrous one: they occupy walls, control the air, and break through defenses on the ground. Their visual association with stone architecture also makes them natural guardians of fortified or monumental spaces.

Their equipment reinforces that role. At the elven flying city, gargoyles patrol the ramparts carrying forks, while Vainqueur Knightsbane and Kia move invisibly through the city. The patrols cannot see the hidden intruders, but the scene establishes the gargoyles as permanent sentries whose presence contributes to the city’s security even when they are not actively fighting. The city itself is filled with white stone and marble statues, creating a setting in which gargoyles seem part of a broader architecture of surveillance and defense.

Appearance in the Siege of Castle of Murmurin

During the assault on Castle of Murmurin, gargoyles form part of a large, coordinated invasion force. Vainqueur Knightsbane finds his castle surrounded by a flock of gargoyles and spearmen riding wyverns, while his kobold and undead minions fight from the fortifications. Above the southern desert, an Iron Eagle and a large flock of flying beasts extend the attack into the sky; below, a black land army advances through the canals built by Vainqueur’s minions.

The scale of this deployment matters. The gargoyles are not isolated predators but components of an army large enough to overwhelm the dragon’s domain by air and land. They attack alongside elf cattle and other fiends, helping turn the invasion into a direct challenge to Vainqueur’s rule. Their arrival also interrupts Vainqueur’s celebration of Vainqueur Day, transforming a ceremony centered on his glory into a crisis that demands immediate defense.

Vainqueur Knightsbane responds personally. After activating his Dungeon Owner Perk and teleporting to the roof, he incinerates nearby gargoyles and wyvern riders with his holy breath, sending their corpses into the lava below. His presence strengthens the defenders, and he then takes flight to hunt the panicking airborne forces with claws and flame. The encounter defines gargoyles as dangerous enough to require the dragon’s direct intervention, while also showing that they are vulnerable to his most powerful attacks.

Role in the Defense of Murmurin

The ground fighting at Murmurin gives the gargoyles a different function. When Victor Dalton reaches the village, the V&V Adventurer Company and the citizens are already defending barricades south of the settlement. Allison and Rolo have created a dense barrier of thorns and blackberries, slowing the invading army before it can reach the town.

Victor rides the Black Beast into the town square and finds the defenders fighting around Vainqueur’s statue. The invading force consists chiefly of armored elf soldiers carrying tridents or cursed bows, with huge gargoyles acting as its heavy hitters. Their size and power distinguish them from the ordinary troops, making them the enemy’s concentrated source of physical force while the elf soldiers provide mass and weapon support.

The defenders withstand this pressure through preparation and cooperation. Weapons crafted by Barnabas or purchased from Malfy allow gnolls, kobolds, and undead to hold their ground, surrounding their opponents at a ratio of roughly three defenders to one enemy. The werewolves, fully transformed and led by Croissant, take responsibility for the stronger gargoyles. This division of labor is significant: the gargoyles remain the force requiring specialized opposition, but they no longer dominate the battlefield once the monster community combines its different abilities.

Vainqueur Junior adds another grotesque counterweight to the gargoyles’ assault. The mimic seizes elves with its hands and swallows them whole, while other mimics shaped like chests, swords, and cakes feast on the soldiers. The battle therefore pits the invaders’ organized aerial and heavy units against an equally strange but increasingly coordinated society of monsters. Victor is warmed by seeing everyone work together, and the gargoyles’ defeat becomes part of that larger proof of collective strength.

The Attack on the Sheep Pens

Gargoyles also appear in the fighting north of the village, where the invaders target the sheep pens. Melodieuse oversees five Fairy Hounds that have broken into the pens, trampling food gathered for the dragon guests. She rides a horned black pegasus and is accompanied by three giant monstrous crows and an escort of wyvern riders, placing the gargoyle-linked invasion within a broader airborne assault on Murmurin’s supplies.

Although the specific attackers in the sheep-pen scene are Fairy Hounds, crows, and wyvern riders, the episode clarifies the strategic environment in which gargoyles operate. The assault is not limited to killing defenders; it also threatens livestock and the food system that sustains the settlement. Rolo reacts with berserk fury when he sees his sheep trampled, and Victor, Savoureuse, and Vainqueur Junior improvise a defense using the animals and the battlefield itself. The larger campaign consequently frames flying monsters, including gargoyles, as instruments of disruption directed against both military positions and the material resources of Murmurin.

Narrative Significance

Gargoyles repeatedly embody the enemy’s hard power. They guard elevated cities, accompany airborne troops, serve as heavy hitters during the invasion of Castle of Murmurin, and are strong enough to demand the werewolves’ specialized attention at the village. Their recurrence creates a clear contrast between brute force and the improvised, cooperative systems developed by Vainqueur Knightsbane’s followers.

At the same time, their military usefulness depends on structure and context. In the elven city, they are part of a disciplined defensive landscape; in the siege, they become components of a vast invasion; at Murmurin, they are isolated from their strategic advantage by barricades, thorn barriers, trained defenders, and species-specific cooperation. The story thus treats Gargoyles as more than interchangeable monsters. They are symbols of fortified power and intimidation, but their repeated defeat suggests that even formidable bodies can be overcome when a threatened community turns its diversity into organization.